Executive Summary
Co-created The Witcher: Monster Slayer with CD PROJEKT backing.
Stabilized operations and led Client Engineering for 11 live titles at Tactile Games.
Bridging C# Architecture, Data, and Psychology to build resilient teams and products.
The Human Variable
"Code compiles deterministically; teams do not."
I don't use psychology for 'team bonding.' I use it to hack Conway's Law. Most architectural failures stem from communication breakdowns. I apply behavioral science to eliminate decision paralysis, reduce cognitive friction during incidents, and ensure the team structure actually supports the system architecture.
Professional Impact
The Spokko Journey
Founding Member. My role evolved with the studio's needs: from Core Developer, through building a custom Big Data/BI infrastructure from scratch, to leading R&D for an unannounced title. Delivered a player-centric RPG experience on mobile.
Revitalizing Legacy
Took over 11 'maintenance-mode' titles and stabilized the engineering operations.
- Team Building: Hired & mentored 6 developers, transforming a skeleton crew into a high-performing unit.
- Process: Introduced Code Reviews, CI/CD Standards, and Technical Debt management strategies.
Technical Arsenal
Core Architecture
- C# / .NET Deep Dive
- System Design Patterns
- Performance Optimization
Engine & Visuals
- Unity Expert
- Custom Render Pipelines
- Real-time 3D
Data & Scale
- ETL Pipelines
- Big Data Processing
- Analytical SDKs
Leadership & Strategy
- Engineering Management
- Technical Hiring
- Product Roadmapping
- Data-Driven Decision Making